#ifndef CardDeck_H
#define CardDeck_H

#include <iostream>
#include <vector>
#inlcude < stack>
#include <string>
#include "UNOCard.h"
#include "GameConstants.h"

using namespace std;

class CardDeck : public GameConstants
{
private:
	vector<NumberCard> numberCards;
	vector<ActionCard> actionCards;
	vector<WildCard> wildCards;
	vector<UNOCard> UNOcards;

public:
	CardDeck();

	void addCards();

	vector<UNOCard> getCards();
};

#endif